Articles By: Walt Mitchell
Alder Arts Walk: finish the year with a bang
At the iconic climax of Kubrick’s black comedy masterwork Doctor Strangelove, Major “King” Kong straddles the business end of a nuclear warhead as it dives from a bomber, plunging the Earth into thermonuclear war. It’s the beginning of the end, and Kong waves in the apocalypse with a manic grin and emphatic sweeps of his [...]
Nintendo, Sony and iOS: handheld games
When Nintendo cut the price of the 3DS by 32 percent last July, just four months after the console’s release and lukewarm reception, some felt ready to proclaim dedicated handheld gaming dead and name the smartphone as killer. Nintendo has survived a number of misled technological gambles—released in 1995, the Virtual Boy was [...]
Sine Mora satisfies
With Mass Effect fever running high and Skyrim still managing to wedge itself into conversation almost five months after its release, spring alights on a landscape all but dominated by gaming’s mainstream titans. But skittering around the ankles of giants are a handful of plucky challengers to AAA control, games that might lack the broad [...]
Mass Effect 3 leaves players wanting more
If you’ve recently ventured anywhere near gaming’s corner of the blogosphere you’ll have stumbled into a complex, heated debate on the limits of authorial control: BioWare’s conclusion to their star-faring epic Mass Effect 3 has been raising all sorts of hackles, and fans of the series proclaim its conclusion a treacherous and unfair end for [...]
Dear Esther: a ghostly and storylike wonder
Fade from black—you awake at the foot of a lighthouse on a nameless island, and as you take your first step forward, a voice begins to speak: “Dear Esther.” From the narrator’s letter unfolds an enigmatic chronicle of loss and solitude that raises as many questions as it answers—how did I get here? Am I [...]
Double Fine’s big adventure
Tim Schafer needed money to make a game, so he asked the internet to help him out a bit. In eight hours he had reached his goal—$400,000. In 48 hours, he’d made a million dollars. “This is not a cute, quick little game anymore,” his most recent update on Kickstarter reads. “This is the real [...]
Renaissance man: Rayman Origins still packs a punch
I’ll just come out and say it: Rayman: Origins is the sort of game to make you fall in love with games again. A direct descendent of the classic platformers that stole my heart—and, I can only hope, many of yours—as I was naught but a budding dweebling, Rayman surprises, challenges and delights, all with [...]
Campus Climate Week explores issues through plays
Recently, a group of students, alumni and faculty gathered to discuss and explore through performance the sort of climate unique to the Puget Sound student body. Diversity is the subject of the 2012 Campus Climate Survey, an assembly of student experience and feedback that informs university policy and offers students a chance to voice their [...]
Soul Caliber V’s ups and downs don’t detract from overall value
Like many fighting games before it, Namco-Bandai’s latest offering, Soul Calibur V, stirs up a baffling concoction of emotion. The game inspires real excitement with technical depth and impressive polish but goes on to turn the stomach with its depiction of anachronistic gender politics and puzzle diehards with its disregard for the source of its [...]
Implications of “anti-piracy” bills for gamers
On Wednesday, Jan. 18, internet heavyweights Wikipedia, Reddit and Google joined a wide-ranging protest of the Protect IP Act (PIPA) and the Stop Online Piracy Act (SOPA), two bills seen by their opponents as serious threats to the open internet. The call to action was an unprecedented success, inspiring millions of citizens to voice their [...]
